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Ghost
Polycount: 9300 tris. Textures: One 2048x2048, Diffuse, Specular, Normal, Alpha. Software: Modo, Maya, Zbrush and Photoshop. Info: Ghost character created for the 2009 Comicon Challenge. Lowpoly model in Marmoset Engine |
All content is copyright (c) 2005 - 2009 Nicholas Cort unless stated otherwise. |